![]() ![]() Clicking on this point will provide access to the White March Map.» Stray Blade - Gameplay Trailer » The Dragoness: Command of the Flame - Review » Eiyuden Chronicle: Hundred Heroes - New Trailer » TAMAKAGURA: Tales of Turmoil - Released » Jack Move - Release Date: September 8 » RPG Crawler - RPG News Roundup » RPGWatch Feature - Mortismal Gaming Interview » Steelrising - Gameplay » Digimon Survive - Review » Tactics Ogre: Reborn - Character Creation » Tainted Grail: The Fall of Avalon - Gameplay Trailer » Soul Hackers 2 - Released » Curious Expedition 2 - Review Wizard Worm » Colony Ship - Early Access Impressions » Steelrising - Gameplay Trailer.Tuesday, Aug 30th 2022 » Bug fixing » GemRB 0.9.1 released! (Life is strength edition) Monday, Aug 29th 2022 » Free Games on Gog.com, Epic Store and More » Stray Blade - Gameplay Trailer Sunday, Aug 28th 2022 » The Dragoness: Command of the Flame - Review » Eiyuden Chronicle: Hundred Heroes - New Trailer » TAMAKAGURA: Tales of Turmoil - Released » Jack Move - Release Date: September 8 » RPG Crawler - RPG News Roundup » RPGWatch Feature - Mortismal Gaming Interviewīaldur's Gate, Tales of the Sword Coast, Baldur's Gate 2, Throne of Bhaal, Baldur's.Exit to the south to travel to Searing Falls. Walking to the east a little bit gets you an interaction with Nedyn. We're now going to head out of Defiance Bay to the Woodend Plains. Ask all the questions and then leave to get your final side quest (apart from faction quests) in Defiance Bay. Ask about the cases and that you'll look in to it. Speak to Kurren and say that it looks like he needs help. There will be a second interaction with a courier as well and you will get a pistol. There will be an interaction outside make whatever choices you like. You can leave now and head over to Hadret House in Brackenbury. Interact with the machine and maximise the throttle to overload the machine and finish the quest. Return to the tower and climb back to the top. Ask her all of the other questions before asking what to do with the words now, then leave. Be then ask who will know about it, then ask what use it is, then be and. Ask all the questions before asking how you operate the machine. Speak to her and tell her you saw her in a vision, then ask for the words. Exit the tower and go to Icantha's House. Ask whatever questions you like before asking how you can help, then tell him you'll get the words. Walk towards the little pillar to start a conversation with Aldhelm. Head around to all the rooms, killing and looting all the creatures, before heading up the stairs at number 5.ĭo the same thing in this second level of the tower, making sure to loot a letter from number 2. Interact with the Tower door and speak the words to enter the tower. Ask whatever questions you like, then leave the conversation to be given a new main quest. Tell him it's complicated, and that the Leaden Key would've found a way, to finish the conversation.Īfter exiting the Sanitarium and you are walking away, a Dunryd Row Messenger will give you a message. Tell him you'll see then head back up the stairs and towards the Head Warden, who will start a conversation with you. Fight your way back to Azo and confront him about his experiments. ![]() Tell him he needs to undo what he has done to start a fight and end the quest. Speak to Uscgrim in the end cell and reach out for his soul. Peer into Gram's soul and see what happened to him before continuing on your way. Choose the first option, then suggest that Azo ran experiments on him. Interact with Gram in the third cell on the left. Now head to the locked door in the north to enter the North Ward. He doesn't seem interested, but you can ask him a bunch of questions and at some point I ended up with they key. Speak to Azo and ask for access to the North Ward. There is a closed door to the east that leads to Caedman Azo (and two unique items in locked crates). You can go exploring to the west and north but there isn't much to see. Speak to Freyol and ask her everything you can to update the quest. Tell him you found records then go back downstairs and past the block of four rooms in to the patient ward. Loot the bookshelf and the chest then go back to the Head Warden. ![]() Head downstairs and in to the top right room (Ripley is in here). Tell him you won't know who they are until you meet them, then bid farewell. Tell him that he may have a member of the Leaden Key around and that they are up to something. Head to the Sanitarium in Brackenbury and speak to the statue on the right wall of the main room. ![]()
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